Capcom & The Future of Gaming
As many of you have probably have noticed, the site has been dead quiet, content-wise, for the last few weeks. I wonder why? Personally, I blame Capcom… in a good way. Is blaming in a good way possible? Anyways, most of us here at Chip Damage have been investing a large amount of our free time in Street Fighter IV. It seems to be an investment that is worthwhile seeing how much attention this game has captured. 51 entries at our launch tournament is amazing! I’m not going to talk in-depth about the game. Over the past weeks, most of us here have disassembled and reassembled SF4 inside out, and that’s only the tip of the iceberg. We know the game has its flaws, its infinites and it’s typical things the devs should have done but, for what it is right now, it is close enough to perfect.
I find myself not wanting to play anything else but this game. For those that don’t know, I play M.Bison(Dictator) as my main and I’m fairly new to using stick and charge characters. So I’ve been working hard and having fun at the same time, trying to improve my Dictator. For those who wish to try their luck against me, feel free to hit me up on…
I know there are a couple posts some of the other staff members here at Chip Damage want to put up that have been in “draft mode” for well over a month, maybe even longer. So I thought I’d pick a calm and quiet night just over ONE DAY before the release of the greatest game this year, “Street Fighter IV“(You’re damn right it’s almost here!), to tell you folks my heart-warming story of failure and rise-to-glory. Well, maybe not. But it is my story nonetheless.