Tag Archives: Street Fighter IV

18
Jul

CDC – Vegas Vocabulary – Episode 10

Hello everybody and welcome to another episode of CDC Radio, the official Chip Damage podcast featuring your hosts, James Hope Howard, Korea, and yayze.

As usual, we discuss what we’ve been playing. We get into a more in-depth discussion on our plans for the upcoming Vegas/EVO trip just over one week away. yayze runs the troll train and keeps the big question mark above his head; is he going to Vegas? yayze also hints at an upcoming site overhaul and logo tweak, hence the delay of “official” Chip Damage t-shirts.

Please keep pitching us your ideas for a subtitle for TST VI. TST III was “Remastered”, TST IV was “Live IV the Fight”. Let us know what you think would be fitting by leaving a comment below.

If you would like a google+ invite, please send a PM to yayze or Korea on the forums with your google account e-mail.

Listen in and check us out at http://ChipDamage.com and follow us on Twitter at http://twitter.com/chipdamage. If you have any questions or comments, feel free to leave a comment below or shoot us an e-mail at chipdamagecontrol[at]gmail.com.

Links from this episode:

James Howard Blog: http://slurpeesandmurder.blogspot.com/
yayzeTV: http://www.yayze.tv

Twitter:
James Howard: http://twitter.com/jameshopehoward
Korea: http://twitter.com/jim_kim
Pak-man: http://twitter.com/paksorz
yayze: http://twitter.com/yayze

EVO: http://evo2k.com
google+: http://google.com/plus

29
May

CDC – The Control Room – Episode 5

Welcome, listeners, to a another episode of Chip Damage Control, the official ChipDamage.com podcast. Recorded at the official Control Room of yayze’s secret lair.

This week, we finally get some peace and quiet, and a white board to better help us organize our time. How well does it workout? Well you’ll have to tune-in and find out!

In this episode we do the usual sharing of what we played over the last two weeks, how yayze is handling his sickness, and get the rundown on the podcast from the Pak-man himself!

Listen in and check us out at http://ChipDamage.com and follow us on Twitter at http://twitter.com/chipdamage.

Links from this episode:

James Howard Blog: http://slurpeesandmurder.blogspot.com/
yayzeTV: http://www.yayze.tv

Twitter:
James Howard: http://twitter.com/jameshopehoward
Korea: http://twitter.com/jim_kim
Pak-man: http://twitter.com/paksorz
yayze: http://twitter.com/yayze

Terraria: http://www.terraria.org/
The Witcher 2: http://www.en.thewitcher.com/
Half-Life: http://store.steampowered.com/app/70/
L.A. Noire: http://www.rockstargames.com.com/lanoire/
You Don’t Know Jack: http://www.youdontknowjack.com/
Age of Conan: http://www.ageofconan.com/
League of Legends: http://www.leagueoflegends.com/
Duke Nukem Forever: http://www.dukenukemforever.com/
Just Cause 2: http://www.justcause.com
Call of Duty: http://www.callofduty.com

 

17
Apr

Newsletter Vol.001: SF4 Gaming Night & BASELAN 17

Chip Damage Newsletter - April 16, 2009

News Feed

Greetings Chip Damage community,

This is the first volume of hopefully many to come official newsletters from the Chip Damage Community Team. Today, we just wanted to talk briefly about a few things, including; the ongoing Street Fighter IV Gaming Nights as well as the upcoming BASELAN 17.

As you may or may not already know, we have been holding a weekly gathering at the UofM. We will be going on our 8th week this Friday.

For those who do not participate in the forums or IRC, or read the front page at www.chipdamage.com , these gatherings are held every Friday(unless otherwise stated) at the UofM Science Lounge from approximately 7pm-11pm. We have been receiving a huge response from the community, with around 30+ people showing up weekly. But, there’s always room for more. We encourage everyone to come out, you may just learn a thing or two.

Now for those that have been attending this event on a regular basis, you are already aware that we usually hold some sort of bracket/tournament. We like to think of these as the "Preliminary RanBats(Ranking Battles)". Over the past couple weeks we have been mixing it up a bit, trying out different ways to hold these gatherings. We previously had 2v2 & 3v3 teams.. This week, we are changing it up yet again. You guys have spoken, and what we heard is that everyone needs more play time. So, this week is an "all-casual" game night. Not only will we be playing Street Fighter IV, but also other games, such as Super Street Fighter 2 Turbo HD-Remix, Capcom vs. SNK 2, Tatsunoko vs. Capcom and more. I can’t guarantee all of those games are going to be there. Let’s just say this, "If it’s there, it’s there."

As for the weeks before, with the rankings, although the rankings are posted online they don’t mean much at this point. It is our way of testing out ckasady‘s new point system which will be implemented into the official RanBats.

Speaking of which, the official RanBats will be starting sometime shortly after BASELAN 17 in May. They will be strictly held within "Street Fighter IV" seeing as it is getting the most attention.

As for BASELAN, #17 was officially announced recently for May 15-17. And it looks like there are more than enough tournaments for everyone, whether you are a PC or Console player. You can expect to see Chip Damage there hosting the fighting game tournaments on the consoles for Street Fighter IV and Super Smash Bros. Melee. If you are going to BASELAN, make sure you come check out Street Fighter IV. It’ll be all the craze!

Also, for those who were unaware, we do have our own IRC channel up now on EFNET. Just join #chipdamage.

irc://irc.efnet.org/chipdamage

That’s it for today, we’ll see you all tonight at the Street Fighter IV Gaming Night from 7pm-11pm for some casual gaming of all sorts!

Regards,
The Chip Damage Community Team.

www.chipdamage.com
www.chipdamage.com/forums

Recent Blogs

Korea’s General Gaming Blog #20
Street Fighter 4: A Love/Hate Game

That’s right, I’m up at 3:30 am. After watching a movie or two, I have nothing better to do, since I can’t sleep right now. As many of you are fully aware, we’ve been playing a lot of Street Fighter IV lately. I’ve been playing so much that I actually did not play at all on a Saturday. Once it hit Sunday though, whole different ball game.

Matt’s Blogumn #3
Player Rankings

Whether or not you’ve noticed, there are some long-awaited new player rankings up on the forums. I’m sure that you guys have read the rankings, re-read the rankings, taken them to bed with you, and have come to settle in one of four schools of thought:

(a) You figured “Hey, a bunch of good players are at the top, seems pretty reasonable to me”, and went along your way.
(b) You thought “Why are there decimal places here?”, wondered whether this makes any sense, and you’re still sitting here trying to comprehend it.
(c) You noticed the decimal figures, concluded that I was just “spamming numbers”, and went to post on GameFAQs about it.
(d) You groaned and thought “Matt is nerding up the SF4 rankings…I bet there’s a stupid column coming up about it”.

Winnipeg Mixup #4
Jerome Fulgencio

Yeah I know it’s been awhile. I’ve been somewhat busy but mostly lazy. I did an interview with Jerome, he’s a relative newcomer to the scene and is someone who pretty much came out of nowhere to place really well at TST3 in 3rd Strike finishing 2nd with Norman in teams and tying for 5th in singles. He also placed 3rd at the SF4 Launch Tournament. He’s been doing a lot of practicing since. Without further ado, here is the interview:

100_1264Name: Jerome Fulgencio
Handle: AznDestiny

Which games do you play?

Jerome: I play Street Fighter IV, Super Turbo and 3rd strike. I have tried a lot of other games like Melty Blood, Arcana Heart, Guilty Gear and the Alpha series.

How did you get into fighting games?

Jerome: I grew up in the states and lived near a lot of arcades where my uncle would take me almost every weekend.

TODAY: Street Fighter IV Gaming Night has proven to be a huge success so far. We are continuing the greatness all the way until BASELAN. Every Friday night at the UofM Science Lounge from 7pm – 11pm.

May 15-17: BASELAN 17 is back and better than ever, and Chip Damage will be there with Street Fighter IV and other great fighting games.
TBD: RanBats 2009 is back after 2 years, and going to be bigger than ever. Making the full transition from Street Fighter 3: 3rd Strike to Street Fighter IV. The battles will be furious! Grudge match central!

TBD: TSTIII DVD – Still in the works, but nearing completion, the TSTIII DVD will feature the finals from all the greatest games of last year’s summer tournament. Some of these games include, Super Smash Bros. Brawl, Melee, 3rd Strike, Super Street Fighter 2 Turbo, Capcom vs. SNK 2, and more. There are also some extras that will be revelaed upon the DVD’s release. We just hope you guys can wait a bit longer. There is no official release date yet, but we will let you know sooner than later.

Coming Soon: Chip Damage 3.0 – That’s right! ChipDamage.com is receiving and overhaul for the second time. And it’s going to see some new features. Most of which is hush-hush right now, but we’ll let you know as the date gets closer. All we can say is that it will bring nearly every aspect of the site together, and the main focus won’t just be the blog.

MAY 15-17, 2009
BASELAN 17 "CINO"
Earl Grey Community Center
360 Cockburn North

Full Weekend Pass (Console & Computer) Pre-Registration with Prepay (Before May 1) – $35.00

Cost at the Door – $40.00

Console Only – $15.00

Tournaments:
– Street Fighter IV (PS3)
– Super Smash Bros. Melee

– Counterstrike 1.6 – 5v5
– Warhammer DoW2 – 1v1
– Left4Dead – 4v4
– RockBand/Guitar Hero (TBA)
– Halo 3 – 2v2
– WoW Naked Gnome Race
– Xbox Live Pacman
– Dodgeball
– Bash the Reactor Pinata
– Heavy Metal Music Chairs
– Robot Mask Making
– Simpsons Quote Off
– "Razer" Ball Toss
– Computer Toss Contest

– Plus Open Gaming for PC & Console

For those of you who are registered members on the forum, you would have already received this newsletter in your inbox of whichever email you signed up on the forums with. This is for those who visit the site but may not necessarily be members of the forum. If not, we do highly encourage you to register and join the IRC to keep up-to-date on everything that is happening within the community.

29
Mar

Winnipeg mixup #4: Jerome Fulgencio

Yeah I know it’s been awhile. I’ve been somewhat busy but mostly lazy. I did an interview with Jerome, he’s a relative newcomer to the scene and is someone who pretty much came out of nowhere to place really well at TST3 in 3rd Strike finishing 2nd with Norman in teams and tying for 5th in singles. He also placed 3rd at the SF4 Launch Tournament. He’s been doing a lot of practicing since. Without further ado, here is the interview:

100_1264Name: Jerome Fulgencio
Handle: AznDestiny

Which games do you play?

Jerome: I play Street Fighter IV, Super Turbo and 3rd strike. I have tried a lot of other games like Melty Blood, Arcana Heart, Guilty Gear and the Alpha series.

How did you get into fighting games?

Jerome: I grew up in the states and lived near a lot of arcades where my uncle would take me almost every weekend

What was that like?

Jerome: It was really fun, I would play a lot of different games including some fighting games. And the arcades are always busy/ have people in them.

What made you decide to get into competitive gaming?

Jerome: Well I just wanted to be able to play street fighter with more variety of people besides just my friends. I never thought of it as competitive gaming at first. I just ended up starting to learn more strategies and found myself going to tournaments and playing online more.

What is your style of play?

Jerome: The style of play depends on the opponent I am playing against. I usually try to feel out how the opponent reacts when put into certain situations then I would apply that into the way I play.

Who is your favourite fighter and why?

Jerome: My favourite character would probably be Ken because he’s the only shoto out of the 3 (Ken,Ryu,Akuma) who actually has shoes in his Alternate costume.

What is your current favourite game and what is your goal for it?

Jerome: My current favourite fighting game right now is Street Fighter IV and my goal would be to get the combos right.

What is your long term goal?

Jerome: My long term goal would be to learn most of the characters so when I go into a match i know how to play them.

How do you go about practicing?

Jerome: I play ranked matches or find people that I lose to a lot and play against them. When you play ranked matches the points system makes you want to play your best all the time and gives you motivation. I also practice combos in training mode and try to get them right.

What is your biggest accomplishment been so far?

Jerome: Beating a lot of Zangiefs online and getting over 5000 Battle points.

I meant overall along with tournaments and what not.

Jerome: My biggest accomplishment overall would be doing pretty good in tournaments and learning Street Fighter IV in more detail such as frame data.

Anything else you’d like to say to the community?

Jerome: I think that more people should come out to tournaments, play more matches online against locals or fight players more skilled than them self. They will level up their game and get better.

Interview by: nYo

26
Mar

Capcom & The Future of Gaming

M.Bison

Time for the second round of DictatoR JayseR, where you listen to me complain as I give you updates with our community and the website. First up, Street Fighter IV.

As many of you have probably have noticed, the site has been dead quiet, content-wise, for the last few weeks. I wonder why? Personally, I blame Capcom… in a good way. Is blaming in a good way possible? Anyways, most of us here at Chip Damage have been investing a large amount of our free time in Street Fighter IV. It seems to be an investment that is worthwhile seeing how much attention this game has captured. 51 entries at our launch tournament is amazing! I’m not going to talk in-depth about the game. Over the past weeks, most of us here have disassembled and reassembled SF4 inside out, and that’s only the tip of the iceberg. We know the game has its flaws, its infinites and it’s typical things the devs should have done but, for what it is right now, it is close enough to perfect.

I find myself not wanting to play anything else but this game. For those that don’t know, I play M.Bison(Dictator) as my main and I’m fairly new to using stick and charge characters. So I’ve been working hard and having fun at the same time, trying to improve my Dictator. For those who wish to try their luck against me, feel free to hit me up on Xbox Live. My gamertag is Cynixx. I find it odd that, at this point, I have invested almost as much time into a fighting game as I have into Grand Theft Auto IV, sitting just under the 80 hour mark and nearly 800 matches played. Although, I’m sure many of you have played much more than I have.

residentevil5Resident Evil 5 is a game recently released by Capcom. If you’ve never heard of the series, you’ve been living under a rock. I have not yet had the chance to get this game and seem to be in no rush to do so. I will, at some point this year. I loved Code Veronica, but never had the chance to play Resident Evil 4, famed for being the best of series and one of the best video games ever made.

The problem I have with this game is the same problem I’ve had with previous RE titles, stopping to shoot. I have only played the demo and have not had the chance to play the game in its full glory. From what I’ve heard in reviews about how crap the inventory management is and retarded your A.I. companion(Sheva) is, I’m almost glad I haven’t yet. This would only add to the frustration of the game for me. So, yes, the game would be creating a more intense atmosphere for me, but in a very bad way. And I don’t care what anyone says, that it’s the way the series is, blah, blah, blah. You have no idea how long I have been waiting for a good RE game to come along where it doesn’t make me feel like a turret that has to be moved and deployed every 2 bloody seconds.

That’s more than enough of a rant against RE5. I could go on, but the beautiful graphics and the fact that it’s co-op make me love Capcom again. I could never hate them. Speaking of Capcom I’m wondering if they will go a month this year without releasing anything. 2009 is their year and, so far, they are on fire. SF4 followed by RE5 and, soon, Bionic Commando.

Bionic Commando is one of the few games I am very stoked about for this year. Why? Huge environments with post-apocalyptic, fast-paced gameplay. Did I mention that the game looks gorgeous? Honestly, I see this game, and I think that this is what Lost Planet should have been. The ability to swing at breakneck speeds from astonishing heights from almost anything is just pure amazing. This is probably one of Capcom’s games, like Dark Void that isn’t getting enough attention from the masses. People that were so obsessed with the release of SF4 and RE5 will, hopefully, now turn their attention to Bionic Commando, which just got a release date. I’m surprised, I wasn’t expecting this game until holiday of this year or later. The release date is closer than you think, just 7 weeks from now, the game will hit store shelves on May 19 for xbox360, PS3, and PC. Bionic Commando, Lost Planet 2, Dark Void, and Dead Rising 2 are all games we need to keep an eye on as they all look to be very promising. And we know they will all look amazing seeing as they all run on the same engine that RE5 runs on.

Speaking of game engines, a new one was just demonstrated at GDC(Game Developers Conference) this week. The previous iteration of this engine is known for its ground-breaking technology in graphics. That’s right, Crysis ran on it. It is the one and only CryEngine 2. Except I’m not talking about the 2nd version, I’m talking about the 3rd. Just yesterday, this engine was shown for the first time. The first thing I noticed is that edges on everything were jaggy, there was no antialiasing. It took me a second to realize they were showing the engine off on the PS3 and Xbox360. And even with those jagged edges, the engine looks more beautiful than ever.

You’re probably thinking they were just showing their usual, generic tropical island. Well, they were, but not only an island, a futuristic city with destructible environments, flush forests with pine trees and waterfalls that reminded me of a more dense, detailed Half-Life 2: Episode 2. They also showed some crazy medieval scene with a bridge being destroyed. CryEngine 3 looks to break the PC barrier by bringing the engine to the 360 and PS3 home consoles as well, optimizing the engine to run on these systems while keeping the graphics cutting-edge and still bringing new technology to the table such as more realistic lighting, better A.I., and “actual” destructible environments. To get a glimpse into where gaming is taking us on the technological side just makes me giddy with excitement.

The future of gaming is not all about advances in game graphics, with more and more games coming out every year, there are services to help us sort through and find the ones that are right for us. From the websites that introduce them to the services such as Xbox Live, Playstation Network/Store, and Steam that give it to us digitally. Digital content seems to be the next true medium for content delivery. Or is it? Digitally downloading games to our hard drives makes it much easier than physically going to a store to pick it up. Digital downloads have no limits, they are infinitely available. You don’t have to worry about them selling out. The real issue with digital content is size. Games are becoming bigger and bigger, averaging usually at least 5+GB in size now, some much larger. Having 120GB hard drives is eventually not going to cut it. Even 2TB won’t be enough to hold your entire library of games in the future.

This is where a new, innovative service comes into the picture. Onlive can be compared to a service like Steam in many ways. It has a friends list, you can download games digitally for a price. The similarities pretty much end there. You can download games digitally. This is the where Onlive really stands out. With them, you don’t actually download the game. Instead, apparently it’s a small file(maybe a few Kb) that enabled you to connect directly to their servers. This is the cool part. The games run off their servers and stream directly to you. If you’re having trouble picturing it, imagine what Netflix is doing with streaming moving on Xbox360, now imagine the same thing, but with games. Of course you will need a very good connection, they are saying 5mbps+ for a true HD experience. But if you have that amazing connection, but not a PC. You can buy a small box from Onlive whcih enables you to connect directly through any TV and stream/play games, and their fullest quality through their servers.

This idea sounds amazing on paper. But we have yet to see how well it pans out with such things as input lag, connection issues, etc. Honestly, I love this whole idea, and do think this is the future of gaming, but 10 years down the road when connection lag becomes nothing more than what you deal with on an LCD television now, this may turn into something bigger. Downloadable content will be the next new medium for now but, beyond that, I think Onlive has stumbled onto something.

On a completely different note, we’ve kicked off this whole Street Figher IV Gaming Night a few weeks ago, although we only just officially announced it last week. We’ve been getting very good feedback from it, with a whopping 26 entries last Friday. I hope all of you can make it out again this Friday. We’re treating this even sort of like a preliminary ranbats(ranking battles). Matt(ckasady) has this whole crazy points system complete with complex math to determine how many points each player gets based on how well they placed in the bracket.

I was thinking it would be nice to add a functionality to the site that incorporates these points gained from ranking battles into the site somehow, complete with a leaderboard and some other functionality. It’s a thought, and nothing more right now. It’s something that is definitely possible, and if it does roll out, it’ll roll out with the site redesign. Oh, didn’t I mention that already? Yeah, the website will be revamped in the summer. Not for awhile yet. Not until after the 1-year anniversary of ChipDamage.com(July 18). It’s apparent the Chip Damage is slowly becoming more than just a blogging site and the revamp will move away from being just a blogging site to something more. It will still have the whole blog concept like it does now, but will be less centralized around this area, instead focusing on all areas of the site, forums included. There’s really no details written in stone yet, it’s just more of a thought right now. Some design concepts may be shown later for the community to vote on. I’ll let you guys know what’s going on as it comes along. So sit tight and enjoy what we throw your way.

Almost forgot. A few weeks ago we introduced the beginning of our first video series “FocusATTACK” with episode 1 and episode 2. We are hoping to get episode 3 up on the site sometime within the next couple weeks highlighting details from the Street Fighter IV Gaming Night with more commentary from the Staff, as well as how we have adapted to Street Fighter IV since its release.

There’s plenty of news to look forward to in the near future, just stay tuned to ChipDamage.com for details on upcoming events including: BASELAN 17 and TSTIV.

Search:
Recent Comments
© Copyright 2010-2020 Chip Damage. All rights reserved. Created by Dream-Theme — premium wordpress themes. Proudly powered by WordPress.