Tag Archives: Street Fighter 4


CDC – Vegas Vocabulary – Episode 10

Hello everybody and welcome to another episode of CDC Radio, the official Chip Damage podcast featuring your hosts, James Hope Howard, Korea, and yayze.

As usual, we discuss what we’ve been playing. We get into a more in-depth discussion on our plans for the upcoming Vegas/EVO trip just over one week away. yayze runs the troll train and keeps the big question mark above his head; is he going to Vegas? yayze also hints at an upcoming site overhaul and logo tweak, hence the delay of “official” Chip Damage t-shirts.

Please keep pitching us your ideas for a subtitle for TST VI. TST III was “Remastered”, TST IV was “Live IV the Fight”. Let us know what you think would be fitting by leaving a comment below.

If you would like a google+ invite, please send a PM to yayze or Korea on the forums with your google account e-mail.

Listen in and check us out at http://ChipDamage.com and follow us on Twitter at http://twitter.com/chipdamage. If you have any questions or comments, feel free to leave a comment below or shoot us an e-mail at chipdamagecontrol[at]gmail.com.

Links from this episode:

James Howard Blog: http://slurpeesandmurder.blogspot.com/
yayzeTV: http://www.yayze.tv

James Howard: http://twitter.com/jameshopehoward
Korea: http://twitter.com/jim_kim
Pak-man: http://twitter.com/paksorz
yayze: http://twitter.com/yayze

EVO: http://evo2k.com
google+: http://google.com/plus


CDC – The Control Room – Episode 5

Welcome, listeners, to a another episode of Chip Damage Control, the official ChipDamage.com podcast. Recorded at the official Control Room of yayze’s secret lair.

This week, we finally get some peace and quiet, and a white board to better help us organize our time. How well does it workout? Well you’ll have to tune-in and find out!

In this episode we do the usual sharing of what we played over the last two weeks, how yayze is handling his sickness, and get the rundown on the podcast from the Pak-man himself!

Listen in and check us out at http://ChipDamage.com and follow us on Twitter at http://twitter.com/chipdamage.

Links from this episode:

James Howard Blog: http://slurpeesandmurder.blogspot.com/
yayzeTV: http://www.yayze.tv

James Howard: http://twitter.com/jameshopehoward
Korea: http://twitter.com/jim_kim
Pak-man: http://twitter.com/paksorz
yayze: http://twitter.com/yayze

Terraria: http://www.terraria.org/
The Witcher 2: http://www.en.thewitcher.com/
Half-Life: http://store.steampowered.com/app/70/
L.A. Noire: http://www.rockstargames.com.com/lanoire/
You Don’t Know Jack: http://www.youdontknowjack.com/
Age of Conan: http://www.ageofconan.com/
League of Legends: http://www.leagueoflegends.com/
Duke Nukem Forever: http://www.dukenukemforever.com/
Just Cause 2: http://www.justcause.com
Call of Duty: http://www.callofduty.com



Baselan 17 (May 15-17)

It’s that time again. Baselan 17 “CINO” will be happening this weekend(Friday-Saturday). Of course, yours truly(Chip Damage) will also be there on Saturday to hold the only two big tournaments for the consoles, including Street Fighter IV on the PS3 & Super Smash Bros. Melee on the Gamecube.

The full details for the two tournaments can be found below or on the official forum post, here.

  • Tournaments Hosted by Chip Damage:
    • Super Smash Bros. Melee (GC)
      • Date: Saturday, May 16
      • Time: 2:00pm
    • Street Fighter IV (PS3)
      • Date: Saturday, May16
      • Time: 4:00pm
  • BASELAN 17 Prices:
    • Full Weekend Pass (Console & Computer) Pre-Registration with Prepay (Before May 1) – $35.00
      Cost at the Door – $40.00
      Console Only – $15.00

If you know you are going to be late for one of the two mentioned tournaments but would still like to be placed in the bracket, call nYo(Duong) @ 293-6446 before the tournament start time and let us know you will be late but would still like to participate. If you’re too late and we need to move on we will move as far as we can without you but if you can’t make it on time still we’ll drop you to losers.

There will also be casuals before the tournaments and SF4 casuals Friday night. Stop by to get some games in.

Scroll down for tournament rules.

Street Fighter IV Rules:

  • Version: PS3
  • Specifics:
    • All characters legal
    • Winner must stick with their chosen character in the next round (does not carry onto other matchups). Loser may change character if they wish.
    • All tournaments will use Double Elimination format (Unless otherwise specified)
    • Matches will be run in best 2 out of 3 (outside the game’s own round settings) with the Winner’s, Loser’s and Grand Finals being best 3 out of 5.
    • If you wish, you may request a double-blind pick. What will happen then is both players will secretly tell the director their character choice(s) and must choose that at the start of the round.
    • Players are highly advised to supply their own controllers. We claim no responsibility if you are unable to find some way to supply yourself with a controller.
    • For pad players, you are required to turn the pad you are using OFF or face being down a round in the following set or DQ’d altogether.
    • Cheesing encouraged :p
  • Restrictions:
    • Hardware macros, rapid-fire, or other hardware assisted mechinsims are strictly forbidden.
    • Accidentally pausing the game at any time during the fight may force you to forfeit the round (solely at a judge’s discretion).
    • “Intentionally” using game freezing glitches may cause you to forfeit the round. Obviously such a thing is hard to judge but the director will use their own discretion

Super Smash Bros. Melee Rules:

  • Specifics:
    • 4 stock 8 minutes
    • No Items
    • Stages limited to 6 “neutral” stages for random, others open for counter picks. Each person may knock out one stage for the entire set.
    • The first round stage is selected by random, but if both players (teams) can agree on a stage then the first match can be played on any stage they agree upon except one from the banned list below.
    • The winner of the first round may change characters but they have to select first then the loser selects their’s and then follow by selecting the stage as well.
    • If you wish to have the game paused, you must request that your opponent do it, otherwise he has the choice to restart the round on a level of his choice. This rule does not apply to sudden obstructions and catastrophes.
  • Neutral stages:
    • Final Destination, Yoshi’s Story, Fountain of Dreams, Kirby 64, Pokemon Stadium, Mute City
  • Playable Stages:
    • Final Destination
    • Yoshi’s Story
    • Rainbow Cruise
    • Fountain of Dreams
    • Pokemon Stadium
    • Corneria
    • Peach’s Castle
    • Green Greens
    • Kongo Jungle
    • Kongo Jungle 64
    • Dream Land 64
    • Battlefield
    • Mute City
    • Poke Floats
  • Banned Stages:
    • Onett
    • Icicle Mountain
    • Yoshi’s Island 64
    • Flat Zone
    • Brinstar Depths
    • Big Blue
    • Hyrule Temple
    • Termina – Great Bay
    • Venom
    • Fourside
    • Mushroom Kingdom
    • Mushroom Kingdom II
    • Yoshi’s Island
    • Jungle Japes

Street Fighter 4 Launch Tournament Results


    • 1. Shane Fleury (Akuma)
    • 2. Jo Arcillia (Zangief and Guile for some reason)
    • 3. Jerome Fulgencio (Ryu and I think Ken)
    • 4. Duong Phu (Balrog)
    • T5. Kevin Lu, Jericho Monton
    • T7. Kiet Quach, John Pakasee
    • T9. Matt Lehotsky, David Hansana, James Kim, Allen
    • T13. Ken Gavina, Tyler G., Jerwin (DQ for leaving), Andrew
  • Pool A
    • Steffan Fields
    • Jo Arcillia
    • Curtis M.
    • Jason Lam
    • David Hansana
    • Joseph Wang
  • Pool B
    • Jayse Meyer
    • Keit Quach
    • Kyle Taylor
    • Mitch Frencisco
    • Mike Lebanski
    • Tyler Gingras
  • Pool C
    • Duong Phu
    • Justin Fields
    • Kyle Scott
    • JR Dway
    • Clint Badger
    • Jericho Monton
  • Pool D
    • Karel Kahula
    • Graeme Howard
    • Ed Luenycote
    • Kevin Lu
    • Jon Pakseec
    • Jason Oliverera
  • Pool E
    • James Kim
    • Henry Quach
    • Trevor McCort
    • Jerwin Rumbana
    • Mike Bryant
    • Taylor Johnstone
  • Pool F
    • Matt Lehotsky
    • Ken Gavina
    • Craig Peeples
    • Oscar Quach
    • Trevor Mager
    • Christian Blanchard
    • Simon K.
  • Pool G
    • Tyler Sanderson
    • Henry Wong
    • Kevin Tieu
    • Chris Severino
    • Allen Leguna
    • John Pascual
    • Jerome Fulgencio
  • Pool H
    • Andrew K.
    • Sam Martz
    • Jerson Salas
    • Simon Lu
    • Steed Salas
    • Shane Fleury

A Message from nYo:
I’m not sure on the rest of the results for the tournament James if you still have all the pools and stuff please fill out the rest for me and for everyone else please correct us on the last names.

Wow what a fun day today was, I was expecting to have around 30-35 people for this tournament. We ended up getting I believe 51 entries into the touranment. There were probably about 65 people who came out to watch or get in some casual games. I hope you guys all enjoyed it cause it was a pleasure to have been a part of the staff to run this. I hope a lot of you guys came out and were inspired to get better.

I’d like to say that you were inspired to get better, is to keep playing the game. I love this game and will keep playing. If you guys want to keep playing it either setup your own gatherings in the thread we have cause again that thread isn’t just meant for me to say hey guys were gaming at my place today open invite. If you want to use it please do so.

Big props to the staff, James, Tyler, Matt and Jayse, look at all this potential we have here. Great isn’t it. Its gonna be a fun ride. Its great now that we have more a good amount of equipment we can use now for tournaments.We don’t have to rely on others as much.

Although the finals may have been boring to watch, if I were in that situation I’d have done the same thing. We’re playing to win not win the crowd over. Gotta admit it was fun counting the fireballs though. So props to Shane for winning and to Jo for putting up a good fight.

To everyone else that showed up, I would have liked to talk to more of you but there were a lot of you around. I saw a lot of people having fun and enjoying themselves. The game is a lot better when you have more people to play. The more people in the scene playing the better we all get. So if you’re interested in learning the game please do so cause I’d like our scene to be able to compete with other scenes. We have the talent, so lets make a name for ourselves.

Special thanks goes out to Ariel for providing us with prizes. We didn’t intend to have any prizes but he stepped up and donated us prizes and a lot of them he did too. If you guys liked what you saw visit his site.

To those asking we will have ranbats, we technically had a mini one a few nights friday night. When we gather if we have enough people to run a ranbat we will do so. Just show up. If we get 8 people we’ll run one. We’ll do it this way for now till the summer and see which day is ideal then.

For those interested, next SF4 tournament willl most likely be at baselan. It takes place May 15-17.Up your game and practice up.

View and Discuss original post here.


What Do You Fight 4?

I know there are a couple posts some of the other staff members here at Chip Damage want to put up that have been in “draft mode” for well over a month, maybe even longer. So I thought I’d pick a calm and quiet night just over ONE DAY before the release of the greatest game this year, “Street Fighter IV“(You’re damn right it’s almost here!), to tell you folks my heart-warming story of failure and rise-to-glory. Well, maybe not. But it is my story nonetheless.

I’d like to state something to all the casual players and players just starting out in fighting games. Although I am considered a part of the “staff” here at Chip Damage, this does not mean I am automatically some uber pro at any fighting game. I am merely in charge of the website. Although I do have a very strong interest in fighting games(mostly the Street Fighter franchise), I only joined the scene about two years ago.

Over two years ago, I played quite a bit of Super Smash Bros. Melee, but I never really played it competitively. Back then I was completely unaware there was a scene in Winnipeg for that sort of thing. Anyways, I eventually outgrew it and became bored with schooling 😛 the same friends over and over, so I just stopped playing. One night, months later, a few my friends had a LAN, basically where we bring all of our computers over to one place and play games all night.

One of my friends brought over Street Fighter 3 Third Strike. Of course, being a gamer all my life, I was familiar with the series, I just never really played it, except a couple times in the arcade when I was just a little n00blet, Street Fighter 2 that is. So I picked up one of the PS2 pads and started mashing buttons. I found the animations very appealing and the ability to throw fireballs very satisfying. So we stayed up into the morning hours taking turns mashing buttons against each other. We were hooked.

Playing throughout the night, my friend starts telling me about guides online for all the characters and that there is this whole community out there and even huge events like Evo. I’m just blown away. I instantly wanted to be a part of this community, thinking one day I could be the top player. I checked out sites like Youtube for matches, and one of the first I come across was this:

I know most of you, if not all of you, have seen this video about a million times by now, but I was absolutely blown away the first time I saw it. At that time I didn’t really know the mechanics behind it. I didn’t even know that parrying was a mechanic in Third Strike or the exact definition of a combo within the confines of the game. After seeing that and playing all night, I began to learn more, like that arcade sticks were preferably used in figthing games over pads. So I went to Shoryuken and made a post asking about building my own arcade stick for the PS2. The next day, I received two PMs (Private Messages) on the forums from two different members, Korea & nYo. Two guys from SSGA, what Chip Damage was primarily called before the new website, along with a few others that held the community together at the seams.

These are the two guys who got me into the scene, invited me out to their gatherings, tournaments, and ranbats, and showed me the basic and more advanced ropes of playing the game. They are still teaching me to this very day.

In Third Strike, I use Ryu as my main. He was the first character I played and I just stuck to him. nYo showed me how to play him properly. I would go to their gatherings, sit in a damp concrete basement and rock Ryu for a few hours on the pad every now and then. And those are the moments I live for.

If I wasn’t playing Street Fighter with those guys, I was playing it in my other friend’s basement. We would play for hours on end. This is primarily how I learned the game. It’s always nice to have at least one other friend to learn the game with. And that’s part of the reason why we(Chip Damage) are here. We are all willing to teach and play with anyone who wants to come out and be part of something bigger.

To skip ahead a bit, after TST 2007, I left for Vancouver for school and stopped playing the game until I got back. So during a 6 month period I wasn’t advancing in skill. It wasn’t until about mid-2008 that I picked up the game again, just before this website went up. And I’ve been trying to make up for lost time ever since.

For the most part, that’s the gist of my story: short, simple and sweet. But what’s the point in me telling you all of this? Simple.

You have to ask yourself, “What do you fight for?”

I can guarantee you there are moments where you will get so frustrated and so angry with the game that you will yell out excuses and begin cursing at the game for existing. This happens to all of us. The last thing you want to do is quit. Take a breather and come back to the game later and try again. Never give up. Sure, we all play these games to have fun, but at some point, we are going to get frustrated to the point where you will want to quit. Afterall, where’s the fun in quitting? You need to get your ass handed to you on a silver platter over and over in order to learn from your mistakes. No one is pro right off the hop. Look at me, 2 years later, and I’m average at best. Your skill level isn’t the point. It’s the will. The will to become better. It’s about setting goals for yourself and sticking to them.

That is why I play and continue to play. That is why, for the last week I have been playing nothing but M.Bison(Dictator) in Street Fighter 2 Turbo HD Remix. I do it to better myself, I always want to learn more. I do it because I know, one day, I’ll be able to go to Evo and put up a fight.

I know what it is to have that will. I don’t just play Street Fighter religiously, but also Quake 3 Arena (now Quake Live). I’ve been playing Quake 3 for almost a decade now, and competitively for almost 4 years. A decade later, and I still get schooled by the pros. The point is, that now, I stand a chance. I know how the game works in almost every way, and it’s all about bettering myself so I can achieve that goal. Afterall, isn’t that what life is all about? Achieving goals no matter how hard they are to reach?

In many ways, Street Fighter 4 will be my next Quake. I feel that playing Third Strike and HD Remix are all leading to Street Fighter 4. I won’t stop playing those other games by any means, but almost all my effort and will to be the best will go into that game, no matter how long it takes.

  • It doesn’t matter how hardcore or casual of a player you are when it comes to fighting games. It does not matter if you are a beginner. We all have to start somewhere. We encourage all players to join the scene.
    • Never Give Up
      Have the will to be something more, no matter how long the road to glory may be.
    • Set Goals
      And be sure to achieve them, no matter how ridiculous or far fetched.
    • Learn From Your Mistakes
      Analyze, watch matches, critique your own play style to better yourself.
    • Never Forget
      You always want to remember how it all started, your roots, and the basics. The basics never change.
    • Variety
      Sure, fighting your best friend over and over again will ultimately make you better at the game, but to an extent. You are basically learning to play effectively against one character and one play style. Mix it up.
    • Have Fun!
    • The game can be outright frustrating at times, so take a breather. The fun is in the challenge.

That pretty much sums it up for my massive rant.

On a side note, the Street Fighter 4 Launch Tournament is this Saturday. This is the beginning of something huge, so I better see you all there. I don’t want excuses like you have to work. Make it out, even if it’s just for an hour. Play some games, meet all of those who have poured so many hours, days, months, and years into the community.

Street Fighter 4 is being released in just over a day from this post (Wednesday, February 18, 2009). Pick up your copy before they sell out. This game is going to be huge! Make sure you stop by the Science Lounge at the UofM on Wednesday afternoon for some gaming sessions with the game.

Jayse “JayseR” Meyer

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